Time-lapse video of Picasso making a painting,
Time-lapse video of Picasso making a painting, from start to finish. Tinselman has more info on the video.
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Time-lapse video of Picasso making a painting, from start to finish. Tinselman has more info on the video.
The DrawerGeeks are a collection of artists and illustrators that all draw a fictional character every couple of weeks. The Harry Potter page is a good introduction to the work. (via snarkmarket)
Fun recursive graphic on the front of the Weekend Arts section of the NY Times today.
Update: Here’s an article about the artist of the recursive piece, Serkan Ozkaya, which includes a video about how he made it. And here’s a PDF of the page. (thx, david)
Upscale retailer Barney’s is selling cans of Campbell’s Tomato Soup with Andy Warhol labels. 4 cans for $48.
Just the other day I was thinking, “gosh it would be neat if they made a painting game for the Wii”. But a Bob Ross painting game for the Wii? Holy crap!
50 works of art you should see before you die, a list compiled by Guardian art critic Jonathan Jones and his readers. (via eyeteeth)
Hmm, perhaps Richard Taylor’s fractal analysis of Jackson Pollock paintings isn’t that useful after all.
The Whine Colored Sea issues a challenge: which directors, musicians, artists, authors, etc. followed a masterpiece with a bomb. Spielberg’s Schindler’s List followed by Jurassic Park 2 is a good example.
The Shapes Project by Allen McCollum. “I’ve designed a new system to produce unique two-dimensional ‘shapes.’ This system allows me to make enough unique shapes for every person on the planet to have one of their own. It also allows me to keep track of the shapes, so as to insure that no two will ever be alike.” Part of McCollum’s project is on display at the Friedrich Petzel Gallery in NYC. (thx, scott)
Penguin is releasing a series of books with blank covers with the idea being that the reader fills them in. The first books in the series include Crime and Punishment and Emma. Penguin has a gallery of reader submissions…send in your best shot.
Paddy Johnson wrote a nice feature on Teri Horton’s $5 thrift store Jackson Pollock and the movie about her struggle to authenticate and sell the painting. Johnson also published part of her interview with Horton on Art Fag City.
Artist Bob Dob has some nice video game-related oil paintings, including mugshots of Mario & Luigi and Mario & Donkey Kong hanging out, having a beer. (thx, chris)
Is this mess of a painting bought at a thrift shop for $5 a Jackson Pollock worth $50 million? I wonder if Richard Taylor has been contacted to examine the painting.
Greg Allen gives us the scoop on how big art auctions work. “People come to me and want to bid with a signal that they don’t want anyone else to see. He may hold his pencil in his mouth, or say, ‘I’m bidding as long as I have my legs crossed.’ And I’ve got their number, and they never show a paddle. That’s the way it’s done.”
Genealogy of Influence: “a graph of biographical entries at Wikipedia with connections denoting creative influence between philosophers, social scientists, writers, artists, scientists, mathematicians”. Reminds me peripherally of Simon Patterson’s The Great Bear (a print of which is hanging behind me right now).
Video of artist Stephen Wiltshire drawing a huge panorama of Rome entirely from memory. (via nickbaum)
Update: Video of Withshire drawing Tokyo from memory. (thx, eric)
Extreme trees planted and shaped by arborsculptor Richard Reames.
A list of 20 works of art you need to see before you die. They want to make a list of 50…suggest your favorites in the comments.
Interview with Cory Arcangel about his new show at Team Gallery. “I made the conscious decision that the viewer shouldn’t have to understand it; it should stand on its own and be beautiful. Anyone can have an art moment with my work, regardless of their technical knowledge.”
An artist diagnosed with Alzheimer’s, William Utermohlen dealt with his illness by painting self portraits. (thx, ajit)
Artist Liz Cohen fixes up old cars and then photographs herself with them as a bikini model. Here’s a recent article on Cohen’s work in the Phoenix New Times and an older article from Wired. (via art fag city)
Let’s say, like Steve Wynn, you’ve punched a hole in your Picasso. Here’s how to fix it.
Hasan Elahi ran into some trouble with the FBI in 2002 (they thought he was a terrorist) and ever since, he’s been voluntarily tracking his movements and putting the whole thing online: photos of meals, photos of toilets used, airports flown out of, credit card receipts, etc. His goal is to flood the market with information, so it devalues the information that the authorities have on him.
The Brian Eno/Will Wright session kicked things off quite well at PopTech. Lots of interesting stuff to say about this one, but I quickly wanted to highlight two things that Eno and Wright said independently in their presentations. Eno:
Art is created by artists so that the viewer has the opportunity to create something.
Later, Wright said in relation to games:
The real game is constructed in the player’s head.
Eno started his presentation by wondering about a overall system for describing culture, from high to low. He and Wright may be onto something here in that respect.
77 Million Paintings, a generative artwork by Brian Eno. “Work that continues to create itself in your absence.”
Netlag: infovisualization of the world made of exterior web cams over time. So as the day goes on, you can see Europe light up, then the eastern seaboard of the US, then the western US, and so on.
Onstage at PopTech just now, Brian Eno said that a musical piece by Steven Reich had a huge influence on how he thought about art. He said that Reich’s piece showed him that:
1. You don’t need much.
2. The composer’s role is to set up a system and then let it go.
3. The true composer is actually in the listener’s brain.
I’d never heard of Reich, but the name sounded familiar when Eno mentioned it. I realized I’d seen it yesterday when reading about Cory Arcangel’s show at Team Gallery in reference to his piece, Sweet 16:
Cory applied American avant-garde composer Steven Reich’s concept of phasing to the guitar intro of Guns and Roses’ track Sweet Child O’Mine. Rather than use instruments, Cory took the same two clips from the song’s music video and shortened one clip by a single note. As the videos loop, the two intros grow farther apart until they are back in sync.
He’s veered away from video games, but Cory’s new work is looking really interesting these days.
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