I loved the video for Sledgehammer. I was 12 years old the summer it came out. We didn’t have cable TV then, but I’d turn on MTV anywhere I could, hoping for a glimpse of it. My dad used to take my sister and me on roadtrips all over the country and I vividly remember the rare times we got to stay in a motel (they had to have a swimming pool with a diving board), turning on MTV, and catching that Sledgehammer video a few times every hour. It was only years later, after becoming a Wallace and Gromit fan, that I learned that โ of course! โ Aardman had done the animation for Sledgehammer.
Zimmer and Dunkirk director Christopher Nolan achieved that effect by utilizing an auditory illusion called the Shepard tone, a sound that appears to infinitely rise (or fall) in pitch โ the video above refers to it as “a barber’s pole of sound”.
The effect is apparent throughout the soundtrack as a seemingly never-ending crescendo. But as Ed Newton-Rex explains, Zimmer was a bit more clever in the way he used the Shepard scale in the music:
So Zimmer isn’t just using the Shepard scale to build tension. He’s using three simultaneous Shepard scales, on three different timescales, to build tension in three storylines that are moving at different paces. The bottom part represents the week of the soldiers; the middle part the day of the men on the boat; and the top part the hour of the pilots. All start in different places, but build in intensity to the same point.
In short, he’s taken the idea of the Shepard scale, and applied it to the unique structure of Dunkirk.
Having achieved spectacular success with Planet Earth II, the BBC and David Attenborough are revisiting another of their previous nature documentaries, the 2001 series The Blue Planet, “a comprehensive series on the natural history of the world’s oceans”. Blue Planet II, Attenborough promises, will use new technology and our increased understanding of the natural world to great advantage in telling the story of the animal and plant life โ dancing yeti crabs! dolphins spitting to trick prey! TurtleCam! โ that dwells in our oceans.
The score is by Hans Zimmer, who also collaborated with Radiohead to rework an old song of theirs for the series. Bloom, off of King of Limbs, was originally inspired by the first Blue Planet series, so it’s come full circle with its inclusion in the new series. Vox examines how Zimmer and the band adapted the song:
If you listen closely enough to Radiohead and Hans Zimmer’s rework of “Bloom” for Blue Planet II, you can hear a really fascinating orchestral trick at work. They call it the “tidal orchestra” โ it’s a musical effect created by instructing each player to play their notes only if the person next to them isn’t playing. The result is a randomly swelling and fading musical bed for the entire series that captures the feeling of ocean waves. It’s a captivating way to score a soundtrack for the ocean โ but it also fits in with a long history of capturing randomness in music composition.
The “tidal orchestra” technique was inspired by pointillism and randomness: using small individual sounds to build a soundscape rather than starting with a specific tune. For some reason, it also reminds me of Sol LeWitt’s Wall Drawing 797. (No idea what inspired Yorke’s pants though. MC Hammer? Wow.)
Planet Earth II was probably my favorite movie/show/media from the past year, so I am really looking forward to Blue Planet II.
I remarked on Twitter recently that “Hans Zimmer’s soundtrack for Dunkirk is outstanding”. The music blends perfectly with the action on the screen without being overbearing; it’s perhaps the best marriage of sound and visuals I’ve experienced in a movie theater since Mad Max: Fury Road or even Tron: Legacy.1
Zimmer and Dunkirk director Christopher Nolan achieved that effect by utilizing an auditory illusion called the Shepard tone, a sound that appears to infinitely rise (or fall) in pitch โ the video above refers to it as “a barber’s pole of sound”. From a Business Insider interview with Nolan:
The screenplay had been written according to musical principals. There’s an audio illusion, if you will, in music called a “Shepard tone” and with my composer David Julyan on “The Prestige” we explored that and based a lot of the score around that. And it’s an illusion where there’s a continuing ascension of tone. It’s a corkscrew effect. It’s always going up and up and up but it never goes outside of its range. And I wrote the script according to that principle. I interwove the three timelines in such a way that there’s a continual feeling of intensity. Increasing intensity. So I wanted to build the music on similar mathematical principals. Very early on I sent Hans a recording that I made of a watch that I own with a particularly insistent ticking and we started to build the track out of that sound and then working from that sound we built the music as we built the picture cut. So there’s a fusion of music and sound effects and picture that we’ve never been able to achieve before.
I don’t know if I’ve ever mentioned this โ because it fits somewhere between “unpopular opinion” and “embarrassing admission” on the scale of things one doesn’t talk about in public โ but seeing Tron: Legacy in 3D IMAX was one of the top 5 movie-going experiences of my life. The Light Cycle battle was 80 feet tall and because of the 3D glasses, it looked like it extended out from the screen to immediately in front of my face, to the point where I actually reached out and tried to touch it a couple times. And all the while, Daft Punk was pounding into my brain from who knows how many speakers. I was not on drugs and hadn’t been drinking, but it was one of the most mind-altering experiences of my life. โฉ
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